Developed by Magic Pro Tour Champions Justin Gary, Rob Dougherty, and Brian Kibler, and featuring stunning art by industry visionary Eric Sabee, Ascension: Chronicle of the Godslayer is a fast-playing, deck-building game boasting multiple factions, demons, heroes, and constructs from different planes in a battle to determine who will ascend to godhood.

In Ascension, players spend Runes to purchase more cards from a central deck, which has the top six cards revealed and available for purchase. Victory points are earned from purchasing and playing cards, as well as by defeating monsters with a power resource. The game offers a dynamic play experience where players have to continually react and adjust their strategy.